Age of Conan Accounts exchange

Age of Conan account exchange

Age of Conan, a new, serious opponent for the genre king "World of Warcraft" has emerged from the darkness and just has the first clash with the critical players and PC magazines like garnered top scores over 80%.
As usual in games of this genre, the player fights with various characters such as warriors, mages, priests, barbarians, but also necromancers including their special abilities through the ranks of his enemies, thanks to the tangible support of his key arguments in the shape of swords, axes, bows or spears. Depending on completed orders, as well as vanquished opponent, he gets stronger and stronger, as indicated in the form of levels, of which there proud 80 indicates the need altogether almost 250 hours playing time. to play through it. And the higher the level of one's own character, the more time, effort and a few drops of heart blood on it went, which has invested the player in this character.

But what if the player does not win big time, desire or just endurance, has his next character in a higher level? The higher the level, the harder the climb the next step and the longer you sit there and play. And with the large selection of possible characters, all with their specific characteristics, abilities and possibilities, one can think about how long you sit it if you would like to aim just a little longer each class once. While the "hardcore gamers" feel challenged, the average player can not invest 1,000 or more hours, or want to come to enjoy the higher levels and the associated opportunities offered by the game.
The key word is: ". Exchange account" Well, the question is, why should a player do something like that, why should he change his alter ego long maintained against a foreign child.

What do I get it?

Suppose you are playing with his barbarian to level 40, fighting, and is reflected by the hordes of their enemies, the ax is the most loyal companion and plowing through the ranks of the enemy as by grass. Eventually this kind of fight is boring, the player loses the lust for combat, he would like to try something else. Perhaps a Assasine that strikes from ambush? Silent and deadly, like a shadow? Or even a necromancer who does not fight, but fight leaves in the form of his undead servants?

It is clear that needs a good, interesting character development and only a certain amount on the lower level is not very interesting, because the really good skills and weapons, lurk only in the higher level. But his new character who is now training again for days, perhaps weeks away, until he has reached the "interesting part"?

"You get my Barbarian, I your Necromancer." Both players can get started right now, one of the hordes of the underworld can go to his enemies, the storm roared and others, raising his ax on his enemies.
Here is a small exchange offers quite its own beauty, if you follow a few basic things. So then can new experience nothing could stand in the way, right?

What should be?

First one should be clear what you are doing here. It is his "baby" that you cherished in the best case for months, well maintained and has trained in foreign hands. Here you should choose its exchange partners very carefully, but above all take a close look at the exchange character. The exchange is worthwhile at all? Or get sacked only one, sacked wannabe hero who falls over after the first clash with an opponent already, because he is completely verskillt? A barbarian without enough strength is as useless as a priest or mage, which starts after the first spell, the mana.
In return you can make here, however, also quite a "bargain", grab a character with an unusual spec and equipment, his old owners did not like anymore, because this would now like to try something meander.

What is also important would be a simple fact: Who gets my baby there? If you're traveling for weeks with his alter ego, has found friends and playing partners, it might perhaps find it a bit strange if she has "old friend" suddenly developed a new personality.
In less serious cases only verbally the sparks fly, a colleague from the worst days of his supposed old, old friend asks briefly about the storage of an object, then what you may never see again. So who is guilty, the new owners of the character who has just said nothing and now has the "gift" gratefully accepted, or the previous owner, who has been warned not here?

Or, to conjure up a nightmare scenario, as a counterparty of a hostile guild suddenly sitting unnoticed at the table and mitnotieren all the details of the next fortress attack happy to provide his "real" friends are a few tips, when to the guards but rather doubled and touches of coffee to wake zubleiben. This would get the word espionage a whole new meaning.

What should not fall for it?

Let's turn on you any rubbish. A barbarian can detect with high intelligence but that he is dead right, but if his strength is the little girl from the neighborhood and its impact to the opponent wrest a weary smile, one has, or rather the one who wanted to get rid of the character , when the attribute points to distribute possibly done something wrong.
Also, there can not completely honest contemporaries offering a super one character, then want to turn on a clone that is similar, but contains instead of the expensive equipment only version for saving a few pennies. So here also applies to eye, what, or in this case, whom you are exchanging.

Also, you should consider whether what the other offers, one is usable at all for themselves. There are plenty of offers, not immediately accept the first available swap. Not every sword, ax or spear that is rarely offered as great, that is. Here take a look at the relevant forums, if you what you hope for, and will not even get fobbed off with a cheap everyday object. For, as so often there are not only honest players who simply want to try something new, but some black sheep who want to get rid of a cheap wannabe heroes against a poorly trained, but especially long-trained, well-kept and cherished elite fighters.
Who here has then the frustration and anger should be clear. Luckily, you can still start over, or you call over a few old friends and invite the alleged fraudster to a small player vs. player game ...

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